Finally from Full Thrust my civilians and some Fireflies to be used in the board game, but have been handily based correctly for Full Thrust.
Showing posts with label Full Thrust. Show all posts
Showing posts with label Full Thrust. Show all posts
Sunday, 16 August 2020
Saturday, 15 August 2020
Full Thrust ESU
Having finally gotten the fighters I realised that I hadn't ever gotten round to getting a picture of this lot together before.
My ESU fleet, all from the original range of sculpts, I'd bought mine while still at school, then picked up more from Kev when he was getting rid of his, got them repainted then some point last year or so, I got a custom order of the old sculpt Capitol ships from GZG. The Fighters where the last thing I needed to finish this force off, although I got the Scanfed Heavy and Standard fighters.
If the new ESU fighters ever make it out, I may well buy them and a Scanfed fleet to finish things off, hence why I've done the fighters in blue instead of the red.
Saturday, 1 August 2020
Full Thrust S'vasku
We've been playing Full Thrust for years, and continue playing it. We've tweaked the rules from stuff we've found online and made a really good playsheet to use at club that covers everything from the four books and the online changes to the turn sequence and fighter rules. I'd finally picked up some flight bases from Templar Wargames at the York show, otherwise they'd probably still be languishing in a box.
When Jon at GZG did his not quite a lockdown sale on Full thrust stuff I ordered up a bunch of fighters for my ESU and a couple of Ships and Fighters to round off my Tyranid Hive Fleet. In Game they get called S'vasku, but we just use them with the advanced Grave drive and normal systems. But it was the kick that was needed to actually get this lot painted, mostly done by painting them Sand Yellow and Electric Blue, then washing them in shades of green, blue and purple to highlight that alien-ess.
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